: Known for exceptional movement and game sense optimization.
In CS 1.6, what you see on your screen must match what the server calculates. If your network rates are misconfigured, you will experience "choke" or "loss," causing your bullets to pass cleanly through enemy models without registering damage.
// --- FPS & Video Settings --- fps_max "101" // Do not set higher than 101 for physics consistency fps_modem "0" gl_vsync "0" gl_ansio "0" gl_max_size "512" // High quality textures r_decals "0" // Removes bullet holes for FPS r_drawviewmodel "1" // Set to "0" if you want no gun model (FPS boost) fastsprites "0"
FastCup servers run at high tickrate (often 1000 FPS on server side). You MUST match your rates.
Blocked Drains Portsmouth