Yes, but you must use a native ARM Java build and the latest Iris. Versions v2.0 and v2.1 run well. Avoid v3.0 path tracing on M1 – it causes kernel panics on some macOS versions.
The “All Versions” aspect is crucial: it means you’re not locked into a single release. If a game update breaks compatibility with the newest shaders, you can roll back to a previous version inside the same ZIP. File name- Apollo-RT-Shaders-All-Versions.zip
Several factors contribute to the widespread use of this particular archive: Yes, but you must use a native ARM