Gateway Imploded Because There Was Not Enough Space To Spawn The Next Wave Verified File

If the spawn queue is blocked for X consecutive attempts, or if the local entity density exceeds Y threshold, then trigger Gateway:Destroy() and force a Game Over screen.

At 14:32 local time, Gateway #47-G, a Class-3 dimensional rift responsible for funneling combat waves during the Siege of Nexus Beta, suffered a critical existence failure. Contrary to early battlefield reports of enemy sabotage, forensic reconstruction of the debris field confirms the Gateway collapsed from the inside out due to a condition stated in the initial mission log: “Not enough space to spawn the next wave.” If the spawn queue is blocked for X

To prevent your gateway from imploding, players and developers recommend the following: If the spawn queue is blocked for X

Players reported a sudden "silent black screen" followed by a single error message: ERROR: NO_SPAWN_GRID - Instance terminated. If the spawn queue is blocked for X

1. Misleading Dimensional Restrictions (The "Mining Dimension" Trap)