// Perform ray tracing for (uint i = 0; i < g_iSamples; i++)
ReShade RTGI | Ray Traced Global Illumination - marty's mods reshade ray tracing shader rtgi 033 exclusive
Turn off and Motion Blur , as these technologies frequently break depth buffer access. // Perform ray tracing for (uint i =
If you want to create your own preset, you can adjust parameters like the number of rays, ray step size, intensity of diffuse and specular GI, and denoising filters. Marty McFly has included detailed tooltips within the ReShade interface, making it relatively accessible even to beginners. ray step size