Attack On Survey Corps -v0.22.1- -astronut- -
Early builds mapped the geometry of the training camp, establishing how players transition between rooms and how the engine processes time skips.
In previous builds, your ODM (Omni-Directional Mobility) gear had infinite durability. That is gone. In v0.22.1, every swing and grapple reduces an "Anchor Integrity" stat. Let the meter hit zero, and your wire snaps mid-swing—sending you flying into a Titan’s mouth or splatting against a tree. This forces players to think like Levi: short, precise bursts of movement rather than constant aerial flailing. Attack on Survey Corps -v0.22.1- -AstroNut-
I have gathered information from the Patreon page, the Boosty page, a review page, and a download page. I also see that the game is created by "Remo_Wind" and that "AstroNut" is the Patreon creator name. The version v0.22.1 might be an older version. I'll try to find a direct mention of v0.22.1. Maybe it's mentioned on the Patreon page. I'll search within the Patreon page for "0.22.1". Patreon page mentions "0.24.2", not 0.22.1. Early builds mapped the geometry of the training
In the fan game Attack on Survey Corps (specifically around version ), the "helpful paper" typically refers to the hidden paper pieces poster pieces I have gathered information from the Patreon page,
representing a significant step in its development. While the game is technically free to try on platforms like Remo_Wind's Itch.io page