Rising V1.7.3 [new] | Tempest

This guide offers a comprehensive deep dive into every major component of the Tempest Rising v1.7.3 update.

Since I don't have the specific internal patch notes for your v1.7.3 update, I have drafted a professional, high-energy blog post template that you can customize with your specific balance changes and bug fixes. Tempest Rising v1.7.3

Health increased by 10% to withstand heavy Tempest storms. Global Dynasty Unit C: Slightly reduced movement speed while cloaked. Ability D: Cost reduced from 50 to 45 credits. 🐞 Bug Fixes & Stability This guide offers a comprehensive deep dive into

: Matchmaking servers now process inputs at a locked 60Hz tick rate, eliminating ghost-clicks and delayed placement commands during base building. Global Dynasty Unit C: Slightly reduced movement speed

Units now show their active bonuses more clearly in the UI.

Jax grinned. He watched his light bikes flank the stalled giants. The Walkers, usually terrifying engines of destruction, were stumbling in the mud, their targeting systems jammed by the tempest. It wasn't just a fight anymore; it was an environment. The map was fighting with him.