: Organize your mod's assets (items, blocks, etc.) into the MCAddon structure.
For years, the standard advice was that .jar mods simply would not work on Bedrock. The main hurdles included: how to convert jar to mcaddon patched
Bringing the vast library of Java Edition mods to Bedrock is not a straightforward "one-click" process. Because Java and Bedrock use different languages (Java vs. C++), data structures, and file formats, you cannot directly rename a .jar file to .mcaddon and expect it to work. : Organize your mod's assets (items, blocks, etc
A standard .mcaddon file is a compressed archive containing exactly two items: a and a Behavior Pack (BP) . Create a workspace directory structured exactly like this: : Organize your mod's assets (items