Corruption Game Walkthrough Guide Page
: Units can carry three implants (passive or active). Active implants, like Mindhack (turning an enemy into an ally for a turn), have a cooldown based on kills rather than time.
This storyline is available at your aunt's house: Corruption Game Walkthrough Guide
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. : Units can carry three implants (passive or active)
: Use the rune book on the yellow pillar at the lake to trigger a specific sequence. This link or copies made by others cannot be deleted
The game triggers the "Weak Leader" event where a subordinate betrays you. To recover, immediately fire them publicly—this costs Influence but removes the penalty.