Cart 0

Springy Fx V1.0 Upd Jun 2026

For those who have been following the beta forums or caught teasers on Instagram reels, the full release of Springy FX v1.0 has finally dropped. But is it just another easing tool, or is it a genuine physics engine overhaul for After Effects? In this deep-dive article, we will explore every spring, damping ratio, and vector field of this trailblazing plugin.

Secondary motion is the gold standard of high-end character animation and motion graphics. It represents the physics of real life—hair bouncing, flesh jingling, or a heavy object squash-and-stretching upon impact. Springy FX v1.0

The toolset consists of that can be applied to layers as buttons with custom icons. For those who have been following the beta

Set up your basic animation (e.g., position, scale) for your primary layer. Secondary motion is the gold standard of high-end

This tool enables a dynamic follow-through effect. If you have two layers, the parent constraint makes the first selected layer follow the motion of the second layer, but with a bouncy, springy delay. This is perfect for creating floppy ears, swinging pendulums, or tails that drag behind a moving character.

Disclaimer: This article is based on the Springy FX toolset for After Effects. A separate, different plugin called "Springy" exists for Cinema 4D.

Elevate Your Motion Graphics: A Deep Dive into Springy FX v1.0